![]() When you look at two panels, there’s a space between them (or at least a dividing line). It’s approachable and interesting and fun to look at.Īs an example of what McCloud talks about on a technical level, let’s explore the concept of closure a bit. In further chapters, McCloud explores comics vocabulary, the concept of closure as it applies to comics, time frames, line, color, storytelling, and the six steps an artist in any medium goes through to produce art. ![]() ![]() Under this definition, comics as a method of storytelling go back to ancient art. McCloud settles for the following definition: It turns out that defining comics is pretty complicated. It talks about what comics are, how old they are, how line and color and space work, and a little of the difference between Japanese and American styles. I’m going to be showing a lot of examples from the pages because I think it speaks well for itself. McCloud’s book is a Comics 101 guide in comic book form. This book has enriched my comic book reading life immeasurably. Because the technical aspects of comics work on the reader subconsciously, I was unaware of how much difference can be made by things like the shape and spacing of a panel. This book is fun and easy to read but so incredibly helpful in showing the reader how comics work. ![]() Understanding Comics by Scott McCloud totally blew my mind. ![]()
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